Student Positions

View the available positions for diploma and master students on our homepage.

Internal Research Projects

AIR Swarm: Ant Intelligent Robotic Swarm | Coordinated by Dan Novischi
https://www.youtube.com/channel/UCL6_X14h_mxyOQ05AJTIVhQ/

A robotic platform designed to be used in a heterogeneous robotic swarm and that has many hardware and software state of the art features.


AmIciTy: Ambient Intelligence for Collaborative Integration of Your Tasks | Coordinated by Andrei Olaru
http://aimas.cs.pub.ro/amicity/
The aim of the AmIciTy initiative is to create a software infrastructure for Ambient Intelligence applications, that handles context at its constructive level, that works naturally with the user's tasks and activities, and that manifests the robustness and reliability that is required for future ambient systems.

Mobile@Old: Assistant for elderly people based on mobility patterns | Coordinated by Irina Mocanu
http://aimas.cs.pub.ro/mobile-old/

The system will extract a mobility pattern for each user and to generate remainders and alerts regarding to their physical and other daily activities. In case of low physical activity, user will be advised to increase her/his level of physical exercise. The exercises will be performed interactively, as an adaptive game, specifically designed for elderly persons. The intensity level of the recommended physical exercises will be generated and adapted based on both vital parameters of the user (analyzed using a medical expertise) and also on his observed behavior by a team of psychologists.

Nao Evolution: A tool abstraction framework for Nao | Coordinated by Tudor Berariu and Dan Novischi
http://aimas.cs.pub.ro/nao-evolution/

Our research efforts target the goal of enriching our robots with the necessary cognitive capabilities in order to
- solve complex problems by themselves and cooperating with both other robots or humans,
- learn how to identify and solve problems by watching humans or other robots,
- use tools in their activities,
- identify objects in the environment that can substitute tools and use them in their tasks.

Research Grants

CAMI: Artificial intelligent ecosystem for self-management and sustainable quality of life in AAL
http://camiproject.eu/
CAMI is offering a fully integrated AAL solution by providing services for health management, home management and well-being (including socialization, and reduced mobility support). This will allow older adults to self-manage their daily life and prolong their involvement in the society while allowing their informal caregivers to continue working whilst caring for their loved ones. The end-users from Denmark, Romania and Poland will be involved throughout all the phases of the project.

Mobile@Old: Older adults assistant based on mobility patterns. 2014-2016
UNIVERSITATEA POLITEHNICA DIN BUCURESTI – coordinator, CENTRUL IT PENTRU STIINTA SI TEHNOLOGIE S.R.L.; UNIVERSITATEA BABES BOLYAI; UNIVERSITATEA"STEFAN CEL MARE" SUCEAVA, PN-II-PT-PCCA-2013-4-2241

CASIA: Support for a successful career in the domain of artificial intelligence, "Sprijin pentru o CAriera de Succes in domeniul Inteligenta Artificiala", POSDRU/109/2.1/G/81772, 2012-2013
http://casia.pub.ro/
Its objective is to develop the Romanian students' abilities to work as to improve the insertion of specialists from the field of artificial intelligence in the national and European work market

Participation to ERRIC: Empowering Romanian Research on Intelligent Information Technologies, FP7-ICT No. 264207, 2010-2013.
http://erric.eu/
The main goal of ERRIC is to achieve excellence in research in selected areas of Intelligent Information Technologies: agreement technologies, semantic and collaborative technologies for the web, advanced grid technologies, large scale distributed system services, and adaptive intelligent control.

AGATE: Self-organizing self-aware cognitive agent societies for modelling and simulation of complex systems. 2009-2011
The AGATE project deals with the self-organization of self-aware societies of software agents that are able to modify their behaviour in response to the interactions with other agents and with a dynamic environment. The main aim of AGATE is to understand how desired agents' behaviour is learned, influenced or changed by the environment and how, in turn, this behaviour affects other agents in complex software systems, including systems comprising different artifacts (such as mobile devices, RFIDs) and actors (such as artificial agents and human users).

SCIPA: Collaboration and Interoperability Semantic Software Services for Adaptive Business Processes. 2009-2011
The project has as main objective the study, design and implementation of an integrated open and generic ICT solution, which allows the interoperability of semantic software services offered by enterprises, the adaptability of the business processes, the discovery and composition of new services, and the development of a flexible collaboration model, capable of answering the collaboration requirements in a dynamically business environment. The solution comprises business processes that includes semantic annotation of components and model adaptability according to the business process requirements.

CATIIS: Inter-regional and trans-national doctoral programme in Computer Science and Control Systems for a knowledge-based economy.
EU Structural Funds, POSDRU Axe 1.5: Doctoral and post-doctoral programmes for research excellence, 2009-2011

A-ROADS: A multi-agent system for next-generation urban traffic control environments. 2007-2008
A-ROADS is a multi-agent system for governing interactions of multiple autonomous vechicles in intersections by exploiting the increasing amounts of available sensor data, such as gps/gsm navigation instruments. In A-ROADS, a vehicle is represented by an autonomous entity associated to the sensor instrument, called vehicle agent, while junctions are represented by controller agents, called intersection agents. Vehicle agents communicate with intersection agents in their proximity; an intersection agent monitors the set of trafic lights at a junction, communicates with vechicle agents and other intersection agents nearby and acts autonomously, deciding on the appropriate phase for the junction.

ADEPT: A Multi-agent system based on autonomous agents with adjustable autonomy. 2004-2006
ADEPT is a system that allows the development of intelligent agents, which adapt their structure, behavior, autonomy, task distribution and resource allocation according to the problem to be solved and to the given environment. The system is conceived as an open one, in which agents have adjustable autonomy and in which communication and negotiation is adaptable, depending on new agents entering the system. It also comprises agents that are hosted by small devices, such as smart phones.

MIRA (My IRrational Agent) developed a model and an implementation of emotional agents. Emotions are viewed as a way of extending the classical BDIG model and have a definite role in the agent’s mechanisms of belief change, decision-making and planning. The project will be focused on both agents’ emotion communication to the user and artificial modeling of user’s emotions. The project also aims at finding different approaches to identify user emotions, for example the user’s frustration. 2005-2007

RLN is a framework for testing learning in negotiation. The agents are negotiating different negotiation situations and objects, including arguments in favor of successful contracts. The negotiator uses reinforcement learning to learn its negotiation strategy when faced with multiple negotiation primitives in repetitive encounters. 2003-2004


ICARUS is an intelligent interactive trading system for the stock market. The systems will comprise a collection of financial analysis tools and will offer anticipative scenarios of stock evolution. Its basic architecture is a multi-agent system and prediction is based on reinforcement learning of stock trading evolution. The system is designed as an adaptive analysis tool for small and medium size brokerage companies. 2003-2004

ARGUMENT is a system comprising a society of self-interested agents that use argumentation-based negotiation to reach agreements. The agents use different types of argumentation, for example qualitative arguments and arguments that are drawn from conventional negotiations based on costs and gain. It is written in Jade and Java. 2001-2002

AGENT-FISHBANK is a multi-agent system for solving the problem of rational exploitation of natural renewable resources by self-interested agents, known also as the Tragedy of Commons. The system is geared towards a particular instance of this problem, namely the FishBanks game. The agents in the system are hybrid ones, with genetic and cognitive components. 2000 – 2001.

AGCOR is a system for organizational coordination using intelligent agents. The system allows the definition of several agents, ranging from totally cooperative to self-interested ones that achieve cooperation in order to share common gain. It is aimed at modeling virtual organizations. It is written in Java. Grant of CNCSIS and World Bank. 1999 – 2002

COOP is a negotiation system with self-interested agents that use evolved cooperation profiles to adjust negotiation strategies. The agents' behavior is motivated by gain and by the necessity to cooperate with other agents to achieve their goals. The negotiation strategy is represented explicitly, as a set of rules. The system is written in Java. 1999-2000

 

 

Networking

Partie in the COST Action IC0801: Agreement Technologies. Agreement Technologies refer to computer systems in which autonomous software agents negotiate with one another, typically on behalf of humans, in order to come to mutually acceptable agreements. 2008-2012

Member node No. 117 of AgentLink III: EU FP5 Co-ordination Action for Agent Based Computing, FP6, 2003-2005

Member node No. 21 of  “AgentLink II: Continuation of a Network of Excellence for Agent-Based Computing”, FP5, 2001-2003

R&D

CANTI: Advanced control and new information technologies - interdisciplinary cluster of laboratories. L3 - Computer Systems and Information Technology. Grant CNCSIS for interdisciplinary training and research. 2006-2008

I_TRACE: Interactive Tracing and Graphical Annotation in Pen-based e-learning. EU Minerva Grant, 2005-2007 (223434-CP-1 -2005-1 -IT-M INERVA-M PP). Romanian Section

CEC-WYS: Central European Centre for Women and Youth in Science. Project funded by the European Commission under Framework Programme 6 in the Structuring the ERA specific programme. 2005-2007. Romanian Section

Agents intelligents. Grant of “Agence Universitaire de la Francophonie”, 2001-2002.

Représentation logique des connaissances pour les agents intelligents. Grant of “Agence Universitaire de la Francophonie”, 1999-2001

Continuous Education Program on Intelligent Agents Technology and Knowledge Processing, Bucharest. 2001 Socrates-Erasmus IP, RO-ERASMUS-IP-6

INT 2000: Education Program on Intelligent Agents Technology. Grant of World Bank and Romanian Ministry of Education. 2001-2002.